v0.4
Godot Box2d » Devlog
- Fix torque (almost, there is still a little difference in test, but numbers are much more closer now)
- Fix concave polygon
- Add support for conveyer belt
- Add build for web but not enabled yet (bug in godot-cpp)
- Update/fix support for skewing/scaling for shapes.
V0.3 - small release, skipped here.
- Fix mac binary signing
- Add basic implementation for force_integration_callback
Get Godot Box2d
Godot Box2d
A free and open source box2D physics server for Godot Engine 4.1, implemented as a GDExtension.
Status | In development |
Category | Assets |
Author | appsinacup |
Tags | 2D, Godot, Physics, plugin |
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